Armament
Standard-issue weapons plus every weapon item this class can pick up and use. Buff-type
weapons (no separate stats) modify the equipped weapon instead.
| Weapon | Source | Damage | Range | Period (s) | DPS | Notes |
|---|
| Flamethrower | standard issue | 12 | 11 | 0.17 | 71 | +0–2 roll · ignores 0.5 armor · −20% vs Armored · −20% vs Mechanical · −40% vs Heroic · splash: 82% within 1.8 · Napalm Burn: 3 dmg, 3 dmg every 0.2s, 4 dmg — 6s (if Napalm1) · Napalm Burn: 3.67 dmg, 3.67 dmg every 0.2s, 5 dmg — 6.5s (if Napalm2) · Napalm Burn: 4.33 dmg, 4.33 dmg every 0.2s, 7 dmg — 7s (if Napalm3) · Napalm Burn: 5 dmg, 5 dmg every 0.2s, 9 dmg — 7.5s (if Napalm4) |
M142 Flamethrower - the Incinerator | weapon buff | | +0% dmg (Ranged) · attack speed ×1.2 · weapon range +2 |
M79 Flamethrower | weapon buff | | +0% dmg (Ranged) · attack speed ×1.2 · weapon range +1 |
Armor · 3
| Item | Charges | Effect | Who can use it | Conflicts |
|---|
Kevlar Body Armor | | +1 shields regen, +50 shields, armor +5 | 20 classes | not with Special Ops Kevlar equipped · not with OPA equipped · not with SPCS equipped |
OPA | | +1 shields regen, +35 shields, armor +6, move speed +0.05 | 20 classes | not with Special Ops Kevlar equipped |
SPCS | | +140 shields, +2 shields regen, armor +10, move speed -0.1, shield armor +2 | 20 classes | not with Special Ops Kevlar equipped · not with OPA equipped |
Equipment · 6
| Item | Charges | Effect | Who can use it | Conflicts |
|---|
Aim Assist | 1/1 | +20% dmg (Ranged), attack speed ×1.15 | Biological classes | not with Aim Assist Equipped equipped |
EMI Module | | move speed ×0.4 | everyone | |
Flashlight | 1/1 | detects hidden units within 19 | Biological classes | not with Flashlight Equipped equipped |
Kinetic Integrator | | | 20 classes | |
Lift Boots | | | Biological classes | |
Weight Reduction | 1/1 | move speed +0.08 | Flamethrower only | not with Weight Reduction Equipped equipped |
Consumables & deployables · 18