Item effects
equipment Biological classes
Lineage
Inherits from ITEM (base game / dependency)
In the script
Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.
| Trigger | Fires when | Does |
|---|---|---|
| Item Spawn 2 | every 6:10 at 0:05 game time | spawns it |
| Item Spawn Competitive | every 1:00 | spawns it |
SD player hover via gf_GetIconFromItem | dialog button clicked | mentions it |