Entities /

Lift Boots

Item effects

equipment Biological classes

Lineage

Inherits from ITEM (base game / dependency)

In the script

Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.

TriggerFires whenDoes
Item Spawn 2 every 6:10
at 0:05 game time
spawns it
Item Spawn Competitive every 1:00spawns it
SD player hover via gf_GetIconFromItemdialog button clickedmentions it