Entities /

Energy Cell Packed

Item effects

consumable charges 5/5

Lineage

Inherits from ITEM (base game / dependency)

In the script

Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.

TriggerFires whenDoes
Command -si dialog button clickedmentions it
SD player hover via gf_GetIconFromItemdialog button clickedmentions it