How missions start and chain, reconstructed from the map's trigger script: 249 mission-related triggers with their arming events, the triggers they enable or shut down, and their XP outcomes.
Scheduled at fixed game time
0:02
0:05
0:05
0:05
0:05
0:05
0:05
1:40
3:20
4:00
5:00
5:00
7:00
7:00
7:00
10:00
18:00
50:00
Chain graph
enables runs via timer shuts down
Mayor Gate needs enabling
Fires when
unit enters MayorGate