Soldier Skills 4 lv
Soldier skills are basic, general knowledge and proficiency at your profession. They range from simple physical fitness and weapon proficiency to battle drills and warrior tasks.
Each point increases fitness, dexterity, and mechanical skills by 2, reduces reload and unjam time by 15%, and unlocks specific abilities.
Level 1 : Perform Self-Aid
Level 2 : MOS-specific ability
Level 3 : +.1 MS and improves Prone
Level 4 : Rifle Butt
Supportive Skills 4 lv
The Grenadier is able to support his squad efficiently using special grenades designed for crowd controls.
Each point increases mechanical by 2.
Level 1 : unlocks 40mm Smoke Grenade
Level 2 : unlocks 40mm Flare Grenade
Level 3 : unlocks 40mm Shock Grenade
Level 4 : unlocks Quick Reload (replenish 3 grenades charges and restores 100 Energy on use)
Offensive Grenades 4 lv
Each level unlocks a special type of grenade for more variety.
Level 1 : unlocks 40mm Frag Grenade
Level 2 : unlocks 40mm Napalm Grenade
Level 3 : unlocks 40mm HEAB Grenade
Level 4 : unlocks 40mm Plasma Grenade
Improved Ammunitions 4 lv
Each level increases the effectiveness of the offensive grenades.
Level 1 : Frag +150dmg, HEAB +100dmg, Plasma +200dmg, Napalm lvl2
Level 2 : Frag +150dmg, HEAB +100dmg, Plasma +200dmg, +5s ground burning duration
Level 3 : Frag +150dmg, HEAB +100dmg, Plasma +200dmg, Napalm lvl3
Level 4 : Frag +150dmg, HEAB +100dmg, Plasma +200dmg, Napalm lvl4
Standard-issue weapons plus every weapon item this class can pick up and use. Buff-type
weapons (no separate stats) modify the equipped weapon instead.
Sprint
Toggles sprinting on and off. Sprinting increases movement speed by 1 for up to 8 seconds, which slowly drains off. Recovers over up to 15 seconds while not sprinting.
"Double time!"
The less points the sprint bar has, the less fast you run.
For optimal long runs, don't sprint more than 2,5s, then wait for full sprint bar and use the jump during this non sprinting time.
Reload
Reloads your weapon. Discards current rounds.
Immediate/Remedial Action
Performs immediate action to correct any stoppages. If immediate action fails, remedial action will automatically be executed.
Use this ability to unjam a weapon.
Perform Self-Aid
Heals 35 hp over 10 seconds, and heals minor lacerations.
Firemode
Smoke Grenade
Throws an improved smoke grenade at the target point creating dense smoke in 4 radius for 40 seconds. The smoke reduces unit movement speed by 50%, attack range by 4 and limits maximum sight to 13.
Units will remain affected by smoke for up to 0.6 seconds after leaving the area.
Must be aimed in front of moving targets due to impact delay.
Smoke affects allies.
Flare Grenade
Shock Grenade
Quick Reload
Frag Grenade
Incendiary Grenade
Throws a Incendiary Grenade at the target point, dealing 400 damage, then applying Napalm 1 to any unit inside the fire.
Explosion and Napalm damage allies and items.
HEAB Grenade
Plasma Grenade
Manual Reload
Drop Magazine
Drops magazines into your inventory.
Jump
Jumps to the target location.
Cannot jump up cliffs.
Jumping down great heights can cause injury.
Jumps can be used to quickly escape close undeads before they reach you.
Or to move faster paired with the Sprint, but keep in mind that in this case, the cooldown will prevent it to be used in an emergency case.
Prone
Goes into the prone position, slowing movement speed but increasing damage. Prone also has an 80% chance to reduce explosion damage by 35%.
Increases damage by 10% and slows movement speed by 45%.
With Solder Skills level 3 : Increases damage by 13%, attack speed by 8%, and range by 1.
PMC mode only : adds 15% additional evasion.