Skills · 5 trees
Tank Mode 4 lv
In Tank Mode, the AMX S-880 can freely move.
Each level increases cannon damage by 19 and period by 0.1 in tank mode.
The cannon can't target air, the minigun can.
Level 1 : Mounted minigun
Level 2 : High Velocity Ammunitions that push the enemies back
Level 3 : Improved minigun (damage +10)
Level 4 : Improved minigun (damage +10)
Siege Mode 4 lv
In Siege Mode, the AMX S-880 can't move but has more range, sight range and damage, but longer cooldown.
The AMX S-880 will not fire automatically.
In this mode, each shot can damage and kill allies.
Each level increases cannon damage by 30, period by 0.15 in siege mode and aoe radius by 0.5.
Level 1 : Sight +5 while in siege mode.
Level 2 : Morph speed +25%.
Level 3 : additional Sight +5 while in siege mode
Level 4 : Morph speed +25%
Equipment 4 lv
The AMX S-880 has be designed to allow better equipment.
Each level increases range +2 (+4 in siege mode), energy by 30 and energy regeneration by 0.5/s.
Provides Rockets.
Level 1 : Suppressive Fire
Level 2 : Binoculars
Level 3 : ?
Level 4 : Improved Binoculars
Shielding 4 lv
The AMX S-880 shielding is unmatched. It is equipped with a powerful shield that can be deployed around the tank.
Each level adds 55 HP, 5 armor and provides 1 HP/s.
Level 1 : New Ability: Tactical Shield - provides 15 shield to allies in a radius of 10 for 15s.
Level 2 : Tactical Shield: provides 20% explosion reduction
Level 3 : Tactical Shield: provides 25 shield to allies in a radius of 12 for 20s
Level 4 : Tactical Shield: improved explosion reduction (35%)
Chassis 4 lv
The UT Army has built a strong and robust chassis for the AMX S-880.
Each level Improves the duration and the move speed bonus of Turbo, and adds 0.1 movement speed.
Level 1 : Turbo (enemies in front of the tank will be crushed)
Level 2 : All Terrains Mode
Level 3 : Multi-tasking - allows to fire while moving for 5s
Level 4 : Multi-tasking lasts 7s, cooldown reduced.
Armament
Standard-issue weapons plus every weapon item this class can pick up and use. Buff-type
weapons (no separate stats) modify the equipped weapon instead.
| Weapon | Source | Damage | Range | Period (s) | DPS | Notes |
|---|
Equipment · 7
| Item | Charges | Effect | Who can use it | Conflicts |
|---|
Casualty | | move speed ×0.8 | everyone | |
EMI Module | | move speed ×0.4 | everyone | |
Minor Shield Generator | | +1 shields regen, +100 shields, move speed ×0.7 | 6 classes | not with Shield Generator equipped |
Recon Drone Module | | move speed ×0.7 | FP-500 Combat Walker, APC, AMX S-880, AMX S-880 (sieged) | |
Shield Generator | | +1 shields regen, +200 shields, move speed ×0.7 | 6 classes | |
Weaponry MK II | | +0.5 energy regen, +20 dmg (Ranged), attack speed ×1.1, move speed +0.3007, move speed ×0.7 | AMX S-880, AMX S-880 (sieged) | |
Weight Reduction (vehicle) | | move speed +0.039, move speed ×0.7 | 6 classes | |
Consumables & deployables · 43
Mission & supplies · 2
Standard abilities
Attack
Reload
Reloads your weapon. Discards current rounds.
Drop Magazine
Drops magazines into your inventory.
Siege Mode
Turbo (tank)
Binoculars (Tank MOS)
Multi-tasking
Allows to attack while moving for a short duration.
Tactical Shield
Deploys a shield around the tank that will protect allies.
Using the same technology, the shield provided can't stack with the City Guard Mega Shield.
Level 1: provides 15 shield to allies in a radius of 10 for a duration to define.
Level 2: provides 20% explosion reduction
Level 3: provides 25 shield to allies in a radius of 12
Level 4: improved explosion reduction (35%)
High Velocity Ammunition
Launch High Velocity Ammunitions for the 90mm Cannon.
The speed of such ammunitions will push the target.
Rockets
Fires 2 rockets to the ground. 45s cooldown.
Level 1 : 1.000 dmg, 150 energy
Level 2 : 1.400 dmg, 130 energy
Level 3 : 1.800 dmg, 115 energy
Level 4 : 2.200 dmg, 90 energy
Can damage allies in the area of effect.
All Terrains Mode
Activates the all terrains mode of the tank.
Costs energy over time.
Switch to the Minigun
Activate the Minigun, disable the 90mm Cannon.
Speed Loader
Ground Flare
Throws a frag grenade at the target point.
Damage: 400, 600, 800, 1100
Energy Cost: 105, 95, 85, 70
Cooldown: 30, 25, 20, 15