Soldier Skills 4 lv
Soldier skills are basic, general knowledge and proficiency at your profession. They range from simple physical fitness and weapon proficiency to battle drills and warrior tasks.
Each point increases fitness, dexterity, and mechanical skills by 2, reduces reload and unjam time by 15%, and unlocks specific abilities.
Level 1 : Perform Self-Aid
Level 2 : MOS-specific ability
Level 3 : +.1 MS and improves Prone
Level 4 : Rifle Butt
Cluster Rockets
Fires a barrage of rockets at the target area, dealing 150-180 damage per rocket and temporarily stunning the targets. Each level improves cooldown, energy cost, range, and rocket count.
Level 1 : 3 rockets
Level 2 : 5 rockets
Level 3 : 7 rockets
Level 4 : 9 rockets
Beeing randomly guided, the cluster rockets can go outside the red indicator circle.
Explosions damage allies and items.
Security
Security develops local unmanned security measures.
Level 1 : Paralysis Trap
Level 2 : IS Bot, 1 sentry gun
Level 3 : Sentry Gun flamethrower, 2 sentry guns
Level 4 : Improves IS Bot, 3 sentry guns, and Sentry Gun .50 cal
Engineering Skills 4 lv
The basic foundation for every Combat Engineer. Each level improves mechanical skills by 1.
Level 1 : Repair and disarm
Level 2 : Arc Cell and Flash
Level 3 : Barricade
Level 4 : Satchel Charge
Standard-issue weapons plus every weapon item this class can pick up and use. Buff-type
weapons (no separate stats) modify the equipped weapon instead.
Sprint
Toggles sprinting on and off. Sprinting increases movement speed by 1 for up to 8 seconds, which slowly drains off. Recovers over up to 15 seconds while not sprinting.
"Double time!"
The less points the sprint bar has, the less fast you run.
For optimal long runs, don't sprint more than 2,5s, then wait for full sprint bar and use the jump during this non sprinting time.
Reload
Reloads your weapon. Discards current rounds.
Immediate/Remedial Action
Performs immediate action to correct any stoppages. If immediate action fails, remedial action will automatically be executed.
Use this ability to unjam a weapon.
Perform Self-Aid
Heals 35 hp over 10 seconds, and heals minor lacerations.
Drop Magazine
Drops magazines into your inventory.
Jump
Jumps to the target location.
Cannot jump up cliffs.
Jumping down great heights can cause injury.
Jumps can be used to quickly escape close undeads before they reach you.
Or to move faster paired with the Sprint, but keep in mind that in this case, the cooldown will prevent it to be used in an emergency case.
M1 Sentry Gun
Automatically defends positions with high firepower. Requires ammunition resupply.
Paralysis Trap CE
IS Bot
The Individual Security Bot is a robotic floating machine made to provide security with a personnel shortage. They were rapidly adapted to the modern battlefield for their versatility and ability to keep soldiers out of harm's way.
To unlock its inventory, you need the engineer SI : Not magic but Science.
Repair (CE)
Repairs a friendly mechanical target.
Repairs 15 life per 1.5 energy.
Disarm CE
Flash
Freezes and stuns the target unit for 3.2 seconds.
Arc Cell
A self-sustaining reactor attached to the suit that generates a charge every 60 seconds.
Regenerates 50 energy over 10 seconds upon discharging.
Barricade
Constructs an immovable barricade covered with attracting pheromones. The inflicted will prioritize killing the barricade over nearby units. Despite being inanimate, the inflicted will easily kill the barricade if they make it nearby.
Most effective if placed far apart and in areas which are choked.
Attracts undeads who have it in sight.
Satchel Charge
A satchel charge full of explosives. Used to destroy large obstacles, vehicles, equipment, and demolish buildings.
MISSION ITEM
Overhaul
This ability allows to repair destroyed turrets and Predators.
Prone
Goes into the prone position, slowing movement speed but increasing damage. Prone also has an 80% chance to reduce explosion damage by 35%.
Increases damage by 10% and slows movement speed by 45%.
With Solder Skills level 3 : Increases damage by 13%, attack speed by 8%, and range by 1.
PMC mode only : adds 15% additional evasion.
Reconstruct
Reconstruct a destroyed vehicle.
Repair Drone
The Repair Drone is a robotic floating assistant made to help engineers to repair structures and vehicles.
Recall (dummy)
Refit
Deep structural repair, removes moderate to critical malfunctions.