Status
Deals 400 damage to the target then burns it with 150 damage during 10s (total 1500 damage). Stackable 3 times.
What it does
The behaviour changes no stat in the data: it is a state the script reads, or a marker.
- Lasts
- until removed
- Stacks
- up to 3
- Kind
- status
- Status bar
- not shown
Applied by · 1
| Ability | On |
|---|---|
| standard ability |