Status
Deals an initial 300 damage to the target and destroys the armor by -2 making it bleed (100 damage for 25s, 2500 total DOT damage). Can't stack.
What it does
The behaviour changes no stat in the data: it is a state the script reads, or a marker.
- Lasts
- until removed
- Kind
- status
- Status bar
- not shown
Applied by · 1
| Ability | On |
|---|---|
| standard ability |