How you catch an ailment, with the real odds
wikiEvery ailment page now shows the roll the map makes, step by step: the checks a hit has to pass, the ailment roll, and where the ailment sits in the order the map rolls them. Pick a game mode and the numbers follow it, since the ailment roll goes from 1 in 10 on Recruit to 1 in 5 on Apocalypse. Hover an arrow or a figure to see how it is worked out.
The old one-line rule was wrong in places:
- it used 1 in 10 on every mode
- it read an ailment's own roll as its whole chance: Infected Bite is 0.57% of qualifying hits on Normal (1 every 176), not 1 in 5, because every ailment rolled before it has to miss first
- it had Energy Leak backwards: it only lands on heroic units, which is every class except the Predator
- it left out Stonewall Protocol, which blocks ailments like a Plasma Shield does