Weapons
| Weapon | Damage | Range | Period (s) | DPS | Notes |
|---|---|---|---|---|---|
| 30mmChainGun | 175 | 22 | 0.125 | 1400 | +0–50 roll · ignores 5 armor · −70% vs Armored · −70% vs Mechanical · −70% vs Heroic · splash: 50% within 0.75, 20% within 2.5 (35° cone) |
Damage is the direct hit, before the roll on top and the target's armor. The notes column carries what else the shot does, read from its effect tree: the roll, armor it bypasses, splash rings as a share of the damage within a radius, and damage on other branches such as an upgrade's rounds.
Lineage
Inherits from Banshee
In the script
Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.
| Trigger | Fires when | Does |
|---|---|---|
| Disarm | an effect is used | spawns it |
| P Approach Commissioner | unit enters TCP02 | spawns it |
| P Commissioner Timeout | timer missiontimer expires | spawns it |
| P Destroy Guard Post | a unit dies | spawns it |
P Enter Phantom LZ via gf_SpawnPMCSquad | unit enters LZ Eagles unit enters LZ Lions unit enters LZ Nightstalker unit enters LZ Predator unit enters LZ Wolverine | spawns it |
| P Enter Police TCP | unit enters TCP01 unit enters TCP02 unit enters TCP03 unit enters TCP04 unit enters Police TCP01 unit enters Police TCP02 unit enters Fighting Position 03 | spawns it |
| P Guard Posts Timeout | timer missiontimer expires | spawns it |
| P Police TCP Timeout | timer missiontimer expires | spawns it |
| P TS Abort Codes | unit enters PMC code 1 unit enters PMC code 2 unit enters PMC code 3 unit enters PMC code 4 unit enters PMC code 5 unit enters PMC code 6 | spawns it |
| P TS Place Satchel | inventory changes | spawns it |
PMC Periodic Spawn via gf_SpawnPMCSquad | every 3:10 | spawns it |
PMC+ - Periodic Reinforcements via gf_SpawnPMCSquad | every 5:00 | spawns it |
| Attack Weapons Team | Attack Weapons Team is used | mentions it |
| Flies Height Set - Loop | every 0:00 | mentions it |