Weapons
| Weapon | Damage | Range | Period (s) | DPS | Notes |
|---|---|---|---|---|---|
| PhantomTurret | 50 | 20 | 0.18 | 278 | +0–9 roll · ignores 1 armor · −20% vs Armored · −20% vs Mechanical · −40% vs Heroic · splash: 100% within 1.5, 30% within 4 (15° cone) |
Damage is the direct hit, before the roll on top and the target's armor. The notes column carries what else the shot does, read from its effect tree: the roll, armor it bypasses, splash rings as a share of the damage within a radius, and damage on other branches such as an upgrade's rounds.
Lineage
No parent — standalone definition.
In the script
Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.
| Trigger | Fires when | Does |
|---|---|---|
| Approach Mayor | unit enters Mayor Escort | spawns it |
Ch2b Mission 1 via gf_Reinforcements | spawns it | |
Ch2b Mission 3 via gf_Reinforcements | spawns it | |
Ch3b Heliport via gf_LandPhantom | spawns it | |
| Commander Dies | a unit dies | spawns it |
| Dasdan Casualties | spawns it | |
Defend Thalim via gf_LandPhantom | spawns it | |
| Disabled Tank loop | every 0:01 | spawns it |
DNH Mission 3 via gf_Reinforcements | spawns it | |
DS KECs via gf_Reinforcements | spawns it | |
| Enter RA Facility | unit enters Enter RA Facility | spawns it |
| Evacuation Timeout | spawns it | |
Infested - 10 min via gf_Reinforcements | at 10:00 game time | spawns it |
Infested - 20 min via gf_Reinforcements | at 20:00 game time | spawns it |
Infested - 25 min via gf_Reinforcements | at 25:00 game time | spawns it |
Infested - 30 min via gf_Reinforcements | at 30:00 game time | spawns it |
| Invasion - Alien Scout destroyed | a unit dies | spawns it |
| Invasion - Approach Mayor | unit enters Mayor Escort | spawns it |
| Invasion - Escort Civilians End | every 0:05 | spawns it |
Patrol Loop via gf_PatrolEnd | every 0:03 | spawns it |
Patrol Unit Dies via gf_PatrolEnd | a unit dies | spawns it |
| RA Sniper Timeout | chained from another trigger | spawns it |
| Sniper Killed | a unit dies | spawns it |
Survival 10 Min via gf_Reinforcements | at 10:00 game time | spawns it |
Survival 20 Min via gf_Reinforcements | at 20:00 game time | spawns it |
Survival 30 Min via gf_Reinforcements | at 30:00 game time | spawns it |