Entities /

CombatMedic

Weapons

WeaponDamageRangePeriod (s)DPSNotes
AssaultRifle39150.3130+0–6 roll · ignores 1 armor · −20% vs Armored · −20% vs Mechanical · −40% vs Heroic · splash: 30% within 4 (15° cone)

Damage is the direct hit, before the roll on top and the target's armor. The notes column carries what else the shot does, read from its effect tree: the roll, armor it bypasses, splash rings as a share of the damage within a radius, and damage on other branches such as an upgrade's rounds.

Lineage

Inherits from TemplateMOS

In the script

Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.

TriggerFires whenDoes
Hero Selection a Rifleman is picked
a Combat Medic is picked
a Automatic Rifleman is picked
a Flamethrower is picked
a Cavalry Scout is picked
a SFAAT is picked
a Platoon Leader is picked
a Javelin Gunner is picked
a Combat Engineer is picked
a SDM is picked
a Cyborg is picked
a Prototype is picked
a Ghost is picked
a Fire Support Specialist is picked
a Grenadier is picked
a Reaper is picked
a Phoenix Medic is picked
a Combat Walker is picked
a Combat Walker2 is picked
a Alligator is picked
a Assault Engineer is picked
a Sniper is picked
a Robot is picked
a Tank is picked
a APC is picked
spawns it
AE - Emergency Heal Click via gf_AEEmergencyHealdialog button clickedmentions it
AE - Emergency Heal F2 via gf_AEEmergencyHealkey pressedmentions it
arrow_clicked dialog button clickedmentions it
BB -Medic dialog button clickedmentions it
btn Info Me dialog button clickedmentions it
Ch4 - Dr Jashan Detained every 0:01mentions it
Ch4 - Dr Jashan Dies via gf_RegularGameCompleteda unit diesmentions it
checkbox Class Mini Panels dialog button clickedmentions it
Command -camo dialog button clickedmentions it
Command -si dialog button clickedmentions it
DNH All In mentions it
DS Resonator Charged chained from another triggermentions it
Emergency Heal Drone unit ordermentions it
First Aid Kit Medic inventory changesmentions it
Hero Death a unit diesmentions it
HUD Update every 0:02mentions it
Infested Silo Loop every 0:01mentions it
Ini SITREP on Unit Spawn unit moves (anywhere)mentions it
Ini Sushis via gf_SushiTransformHeroat 1:40 game timementions it
Kill Hero via gf_SpawnPlayerHeroa unit diesmentions it
Kill Lelantos Mission a unit diesmentions it
Player Leaves Game player leftmentions it
Random Hero Init map startmentions it
ResetUI dialog button clickedmentions it
SD player hover dialog button clickedmentions it
Self Anabolic Click dialog button clickedmentions it
Self Anabolic F3 key pressedmentions it
Self Blood Transfusion Click dialog button clickedmentions it
Self Blood Transfusion F1 key pressedmentions it
Self Cognitive Click dialog button clickedmentions it
Self Cognitive F4 key pressedmentions it
Self Nano Injection Click dialog button clickedmentions it
Self Nano Injection F2 key pressedmentions it
Self PainKiller Click dialog button clickedmentions it
Self PainKiller F5 key pressedmentions it
Specimen Dies a unit diesmentions it
Super Admins - Victory Cheat via gf_RegularGameCompletedchat "-win"mentions it
Sushi - Infection Done via gf_SushiTransformHeroa behavior changesmentions it
Sushis Eaten via gf_SushiTransformHeroa behavior changesmentions it
Thanatos Kills Event a unit diesmentions it
Use Medical Bot inventory changesmentions it
XP Select dialog button clickedmentions it