Fires a barrage of rockets at the target area, dealing 600 damage and temporarily stunning the targets.
Beeing randomly guided, the cluster rockets can go outside the red indicator circle.
Explosions damage allies and items.
Linked by name: the ability's effect slot is empty in the map data; these are the numbers of the effect that carries its name.
Weapons
Weapon
Damage
Range
Period (s)
DPS
Notes
CombatWalkerMiniguns
70
22
0.1
700
+0–12 roll · ignores 1 armor · -20 vs Heroic · splash: 60% within 2, 40% within 3.5 (25° cone)
Damage is the direct hit, before the roll on top and the target's armor. The notes
column carries what else the shot does, read from its effect tree: the roll, armor it
bypasses, splash rings as a share of the damage within a radius, and damage on other
branches such as an upgrade's rounds.
Lineage
Inherits from VikingAssault(base game / dependency)
In the script
Every trigger of the map's script that names this unit, read from the Galaxy source:
what makes the trigger fire and what it does with the unit. Names link to the mission
flow graph when the trigger is part of it.
unit enters TCP01 unit enters TCP02 unit enters TCP03 unit enters TCP04 unit enters Police TCP01 unit enters Police TCP02 unit enters Fighting Position 03