Item effects
supply
Lineage
No parent — standalone definition.
In the script
Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.
| Trigger | Fires when | Does |
|---|---|---|
| Engineers - Give Computational AI Module to the city Guard | inventory changes | spawns it |
Chapter 3 - Citius, Altius, Fortius via gf_TransitionChapter3Hull | mentions it | |
Chapter 3 - Love via gf_TransitionChapter3Hull | mentions it | |
| Engineers - Ini City Guard | a Combat Engineer is picked | spawns it |
SD player hover via gf_GetIconFromItem | dialog button clicked | mentions it |