Entities /

Crab

Weapons

WeaponDamageRangePeriod (s)DPSNotes
CrabSting550.10.869+0–12 roll · ignores 1 armor · melee

Damage is the direct hit, before the roll on top and the target's armor. The notes column carries what else the shot does, read from its effect tree: the roll, armor it bypasses, splash rings as a share of the damage within a radius, and damage on other branches such as an upgrade's rounds.

Lineage

Inherits from Zergling (base game / dependency)

In the script

Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.

TriggerFires whenDoes
Arachnathid Death a unit diesspawns it
Darreus Loop every 0:05spawns it
Ailments a unit is damagedmentions it