Entities /

Cursed

Weapons

WeaponDamageRangePeriod (s)DPSNotes
CursedClaws950.11.279+0–20 roll · ignores 1 armor · melee

Damage is the direct hit, before the roll on top and the target's armor. The notes column carries what else the shot does, read from its effect tree: the roll, armor it bypasses, splash rings as a share of the damage within a radius, and damage on other branches such as an upgrade's rounds.

Lineage

Inherits from Zergling (base game / dependency)

In the script

Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.

TriggerFires whenDoes
Defend Thalim spawns it
Destroyed City End chained from another triggerspawns it
Escort Mayor Timeout chained from another triggerspawns it
Farmer Akma Approach unit rangespawns it
Farmer Akma Timeout spawns it
Farmer Akma Wife via gf_FarmerAkmaWifeTurnunit orderspawns it
Grave Digger spawns it
Infested - 35 min at 35:00 game timespawns it
Ini Convoy spawns it
Place Sensor inventory changesspawns it
Plague Vector End spawns it
Sensors Timeout spawns it
Survival 40 Min at 40:00 game timespawns it
Undead Spawning 3 at 0:05 game time
every 3:00
spawns it
Undead Spawning Tier 1 at 1:30 game time
every 4:40
spawns it