Item effects
weapon Mechanical classes
- move speed -0.05
- move speed ×0.7(bio carriers only)
not with Dual Miniguns Laser equipped
Lineage
Inherits from ITEM (base game / dependency)
In the script
Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.
| Trigger | Fires when | Does |
|---|---|---|
| Item Spawn 1 | every 6:20 at 0:30 game time | spawns it |
| Item Spawn 2 | every 6:10 at 0:05 game time | spawns it |
SD player hover via gf_GetIconFromItem | dialog button clicked | mentions it |