Entities /

Flamethrower

Weapons

WeaponDamageRangePeriod (s)DPSNotes
Flamethrower12110.1771+0–2 roll · ignores 0.5 armor · −20% vs Armored · −20% vs Mechanical · −40% vs Heroic · splash: 82% within 1.8 · Napalm Burn: 3 dmg, 3 dmg every 0.2s, 4 dmg — 6s (if Napalm1) · Napalm Burn: 3.67 dmg, 3.67 dmg every 0.2s, 5 dmg — 6.5s (if Napalm2) · Napalm Burn: 4.33 dmg, 4.33 dmg every 0.2s, 7 dmg — 7s (if Napalm3) · Napalm Burn: 5 dmg, 5 dmg every 0.2s, 9 dmg — 7.5s (if Napalm4)

Damage is the direct hit, before the roll on top and the target's armor. The notes column carries what else the shot does, read from its effect tree: the roll, armor it bypasses, splash rings as a share of the damage within a radius, and damage on other branches such as an upgrade's rounds.

Lineage

Inherits from TemplateMOS

In the script

Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.

TriggerFires whenDoes
Admins - Buttons Click dialog button clickedmentions it
Ammo Squad List Update player prop changementions it
Automatic Reload unit started attackmentions it
Chapter 3 - Citius, Altius, Fortius via gf_TransitionChapter3Hullmentions it
Chapter 3 - Love via gf_TransitionChapter3Hullmentions it
Command -dropmags chat "-dropmags"mentions it
Drop Magazine Drop Magazine is usedmentions it
Encumberance player prop changementions it
Flamethrower - Equip M142 a behavior changesmentions it
Flamethrower - Unequip M142 a behavior changesmentions it
Flamethrower Magazines an effect is usedmentions it
Hero Death a unit diesmentions it
Hero Selection a Rifleman is picked
a Combat Medic is picked
a Automatic Rifleman is picked
a Flamethrower is picked
a Cavalry Scout is picked
a SFAAT is picked
a Platoon Leader is picked
a Javelin Gunner is picked
a Combat Engineer is picked
a SDM is picked
a Cyborg is picked
a Prototype is picked
a Ghost is picked
a Fire Support Specialist is picked
a Grenadier is picked
a Reaper is picked
a Phoenix Medic is picked
a Combat Walker is picked
a Combat Walker2 is picked
a Alligator is picked
a Assault Engineer is picked
a Sniper is picked
a Robot is picked
a Tank is picked
a APC is picked
mentions it
Jam unit started attack2mentions it
Kill Hero via gf_SpawnPlayerHeroa unit diesmentions it
Low Ammo Warning unit started attackmentions it
Phoenix Dies a behavior changesmentions it
Player Leaves Game player leftmentions it
Random Hero Init map startmentions it
Revive Bio Units an effect is usedmentions it
Revive Vehicles an effect is usedmentions it
Thanatos Kills Event a unit diesmentions it
Use Medical Bot inventory changesmentions it
Use Wmk-72 RTo 3 inventory changesmentions it