Weapons
| Weapon | Damage | Range | Period (s) | DPS | Notes |
|---|---|---|---|---|---|
| GourmandAttack | 170 | 0.1 | 1.8 | 94 | +0–35 roll · ignores 1 armor · melee |
Damage is the direct hit, before the roll on top and the target's armor. The notes column carries what else the shot does, read from its effect tree: the roll, armor it bypasses, splash rings as a share of the damage within a radius, and damage on other branches such as an upgrade's rounds.
Lineage
No parent — standalone definition.
In the script
Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.
| Trigger | Fires when | Does |
|---|---|---|
| Ch3b Heliport | spawns it | |
| Chapter 3 - Love | spawns it | |
| Defend Thalim | spawns it | |
| Destroyed City End | chained from another trigger | spawns it |
| Disabled Tank loop | every 0:01 | spawns it |
| DNH All In | spawns it | |
| DS Key Card | spawns it | |
| DS Last Stand | spawns it | |
| Enter Destroyed City | unit enters Destroyed City1 | spawns it |
| Enter Mayor Escort | unit enters Mayor Escort | spawns it |
| Enter RA Facility | unit enters Enter RA Facility | spawns it |
| Escort Mayor Timeout | chained from another trigger | spawns it |
| Farmer Akma Approach | unit range | spawns it |
| Farmer Akma Timeout | spawns it | |
Game Start via gf_IniSurvivalMode | spawns it | |
| Grave Digger | spawns it | |
| Infested - 10 min | at 10:00 game time | spawns it |
| Infested - 15 min | at 15:00 game time | spawns it |
| Infested - 35 min | at 35:00 game time | spawns it |
Infested Silo Loop via gf_IniLelantosMission | every 0:01 | spawns it |
| Ini Convoy | spawns it | |
| Ini Evacuation | spawns it | |
| Invasion - Alien Scout destroyed | a unit dies | spawns it |
Invasion - Cameras Timeout via gf_InvasionAct13 | spawns it | |
Invasion - Escort Civilians End via gf_InvasionAct23 | every 0:05 | spawns it |
Invasion - Ini Stalker Dead via gf_InvasionAct11 | a unit dies | spawns it |
Invasion - Place Camera via gf_InvasionAct13 | inventory changes | spawns it |
Invasion - Scout Timeout via gf_InvasionAct11 | timer missiontimer expires | spawns it |
| Invasion - Unknown Engine Dies | a unit dies | spawns it |
Patrol Loop via gf_PatrolEnd | every 0:03 | spawns it |
Patrol Unit Dies via gf_PatrolEnd | a unit dies | spawns it |
| Place Sensor | inventory changes | spawns it |
| RA Facility End | chained from another trigger | spawns it |
| RA Sniper Timeout | chained from another trigger | spawns it |
| Sensors Timeout | spawns it | |
| Sniper Killed | a unit dies | spawns it |
| Survival 10 Min | at 10:00 game time | spawns it |
| Survival 20 Min | at 20:00 game time | spawns it |
| Survival 30 Min | at 30:00 game time | spawns it |
| Survival 40 Min | at 40:00 game time | spawns it |
| Undead Spawning 1 | at 0:05 game time every 1:20 | spawns it |
| Undead Spawning 2 | at 0:05 game time every 2:00 | spawns it |
| Undead Spawning 3 | at 0:05 game time every 3:00 | spawns it |
| Undead Spawning Tier 1 | at 1:30 game time every 4:40 | spawns it |