Item effects
weapon Ghost, Reaper
- +40% dmg (Ranged)
- move speed +0.05
Lineage
Inherits from ITEM (base game / dependency)
In the script
Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.
| Trigger | Fires when | Does |
|---|---|---|
| Item Spawn 2 | every 6:10 at 0:05 game time | spawns it |
Automatic Reload via gf_ReloadPlayer | unit started attack | mentions it |
Automatic Reload From Effect via gf_ReloadPlayer | an effect is used | mentions it |
Automatic Reload From Liquifier Discharge via gf_ReloadPlayer | inventory changes | mentions it |
Reload via gf_ReloadPlayer | Reload is used | mentions it |
SD player hover via gf_GetIconFromItem | dialog button clicked | mentions it |
Sniper - Prone Reload via gf_ReloadPlayer | a behavior changes | mentions it |