Item effects
equipment charges 1/1 Mechanical classes
- move speed ×0.7(bio carriers only)
- weapon range +1
No Recoil Suppressors Equippedvehicle
Lineage
Inherits from ITEM (base game / dependency)
In the script
Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.
| Trigger | Fires when | Does |
|---|---|---|
| Assault Engineer - Craft | Craft is used | spawns it |
| Command -drop | chat "-drop" | spawns it |
| Unit Death with RecoilSuppressor Equiped (vehicle) (improved) | a behavior changes | spawns it |
| Recoil Suppressor Slow (vehicle) (improved) | a unit is damaged | mentions it |
SD player hover via gf_GetIconFromItem | dialog button clicked | mentions it |