Weapons
| Weapon | Damage | Range | Period (s) | DPS | Notes |
|---|---|---|---|---|---|
| LacertiTalons | 50 | 1 | 3 | 17 | ×2 hits · melee |
Damage is the direct hit, before the roll on top and the target's armor. The notes column carries what else the shot does, read from its effect tree: the roll, armor it bypasses, splash rings as a share of the damage within a radius, and damage on other branches such as an upgrade's rounds.
Lineage
No parent — standalone definition.
In the script
Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.
| Trigger | Fires when | Does |
|---|---|---|
| Ch3b Heliport | spawns it | |
| Darkness | spawns it | |
| Dasdan Casualties | spawns it | |
| Defend Thalim | spawns it | |
| Destroyed City End | chained from another trigger | spawns it |
| DNH All In | spawns it | |
| DS Last Stand | spawns it | |
| Enter Mayor Escort | unit enters Mayor Escort | spawns it |
| Escort Mayor Timeout | chained from another trigger | spawns it |
| Farmer Akma Approach | unit range | spawns it |
| Farmer Akma Timeout | spawns it | |
| Grave Digger | spawns it | |
| Infested - 10 min | at 10:00 game time | spawns it |
Infested Silo Loop via gf_IniLelantosMission | every 0:01 | spawns it |
| Ini Convoy | spawns it | |
| Ini Evacuation | spawns it | |
| Invasion - Alien Scout destroyed | a unit dies | spawns it |
| Invasion - Ini Stalker Dead | a unit dies | spawns it |
| Invasion - Scout Timeout | timer missiontimer expires | spawns it |
| RA Facility End | chained from another trigger | spawns it |
| RA Sniper Timeout | chained from another trigger | spawns it |
| Sniper Killed | a unit dies | spawns it |
| Survival 10 Min | at 10:00 game time | spawns it |
| Survival 20 Min | at 20:00 game time | spawns it |
| Undead Spawning Tier 1 | at 1:30 game time every 4:40 | spawns it |