Lineage
Inherits from MISSILE_INVULNERABLE (base game / dependency)
In the script
Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.
| Trigger | Fires when | Does |
|---|---|---|
Ailment Changes via gf_DisplayAilments | a behavior changes | listens to it |
Player Selects an Unit via gf_DisplayAilments | the unit is selected the unit is deselected | mentions it |