Entities /

MK79 Sentry Gun

Weapons

WeaponDamageRangePeriod (s)DPSNotes
GrenadeLauncher250170.5500+0–40 roll · ignores 4 armor · -150 vs Heroic · splash: 90% within 1.5, 30% within 4

Damage is the direct hit, before the roll on top and the target's armor. The notes column carries what else the shot does, read from its effect tree: the roll, armor it bypasses, splash rings as a share of the damage within a radius, and damage on other branches such as an upgrade's rounds.

Lineage

Inherits from AutoTurret (base game / dependency)

In the script

Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.

TriggerFires whenDoes
Ailments Vehicles a unit is damagedmentions it
Chapter 3 - Citius, Altius, Fortius mentions it
Chapter 3 - Love mentions it
Combat Walker Kills with Rockets a unit is damagedmentions it
DNH All In mentions it
Donate Item inventory changesmentions it
Drop Item via gf_ActionItemSoundMagExtenderinventory changesmentions it
DS Resonator Charged chained from another triggermentions it
Give Item via gf_ActionItemSoundMagExtenderinventory changesmentions it
Infested Silo Loop every 0:01mentions it
Kill Lelantos Mission a unit diesmentions it
Neutral - Sentry Destroyed a unit diesmentions it
Pickup Item inventory changesmentions it
Predator / sentries - Life reaches 1 unit propertymentions it
Reload Mk79 Sentry Gun inventory changesmentions it
Sentry no Ammo unit propertymentions it
Invasion - Escort Civilians End via gf_InvasionAct23every 0:05spawns it
DNH Enter LZ unit enters LZ Eagles
unit enters LZ Lions
unit enters LZ Nightstalker
unit enters LZ Predator
unit enters LZ Wolverine
mentions it
SD player hover via gf_GetIconFromItemdialog button clickedmentions it