Item effects
equipment Mechanical classes
- +1 shields regen
- +100 shields
- move speed ×0.7(bio carriers only)
not with Shield Generator equipped
Lineage
Inherits from ITEM (base game / dependency)
In the script
Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.
| Trigger | Fires when | Does |
|---|---|---|
| Item Spawn 1 | every 6:20 at 0:30 game time | spawns it |
| Pickup Armors with Shields | inventory changes | mentions it |
SD player hover via gf_GetIconFromItem | dialog button clicked | mentions it |