Entities /

Odin

Abilities

Frustration

Angry!!!!!

Cooldown 15 s
Applies

Linked by name: the ability's effect slot is empty in the map data; these are the numbers of the effect that carries its name.

Weapons

WeaponDamageRangePeriod (s)DPSNotes
Odin2350301.4250+50 vs Mechanical · +60 vs Structure

Damage is the direct hit, before the roll on top and the target's armor. The notes column carries what else the shot does, read from its effect tree: the roll, armor it bypasses, splash rings as a share of the damage within a radius, and damage on other branches such as an upgrade's rounds.

Lineage

No parent — standalone definition.

In the script

Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.

TriggerFires whenDoes
P TS Abort Codes via gf_PTSTimeStopsunit enters PMC code 1
unit enters PMC code 2
unit enters PMC code 3
unit enters PMC code 4
unit enters PMC code 5
unit enters PMC code 6
spawns it
Disarm an effect is usedmentions it
P TS Place Satchel inventory changesmentions it
P TS Spawn Apply unit moves (anywhere)mentions it