Entities /

Platoon Leader

Weapons

WeaponDamageRangePeriod (s)DPSNotes
AA11136181.3105+0–24 roll · ignores 2.5 armor · −20% vs Armored · −20% vs Mechanical · −40% vs Heroic · splash: 60% within 3 (15° cone)

Damage is the direct hit, before the roll on top and the target's armor. The notes column carries what else the shot does, read from its effect tree: the roll, armor it bypasses, splash rings as a share of the damage within a radius, and damage on other branches such as an upgrade's rounds.

Lineage

Inherits from TemplateMOS

In the script

Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.

TriggerFires whenDoes
AE - Emergency Shield Click via gf_AEEmergencyShielddialog button clickedmentions it
AE - Emergency Shield F1 via gf_AEEmergencyShieldkey pressedmentions it
Automatic Reload via gf_ReloadPlayerunit started attackmentions it
Automatic Reload From Effect via gf_ReloadPlayeran effect is usedmentions it
Automatic Reload From Liquifier Discharge via gf_ReloadPlayerinventory changesmentions it
Chapter 3 - Citius, Altius, Fortius via gf_TransitionChapter3Hullmentions it
Chapter 3 - Love via gf_TransitionChapter3Hullmentions it
Enter Mayor Escort via gf_Chapter2unit enters Mayor Escortmentions it
Escort Civilians End via gf_Chapter2every 0:05mentions it
Escort Mayor Timeout via gf_Chapter2chained from another triggermentions it
Fireteam Vision every 0:00mentions it
Hero Selection a Rifleman is picked
a Combat Medic is picked
a Automatic Rifleman is picked
a Flamethrower is picked
a Cavalry Scout is picked
a SFAAT is picked
a Platoon Leader is picked
a Javelin Gunner is picked
a Combat Engineer is picked
a SDM is picked
a Cyborg is picked
a Prototype is picked
a Ghost is picked
a Fire Support Specialist is picked
a Grenadier is picked
a Reaper is picked
a Phoenix Medic is picked
a Combat Walker is picked
a Combat Walker2 is picked
a Alligator is picked
a Assault Engineer is picked
a Sniper is picked
a Robot is picked
a Tank is picked
a APC is picked
mentions it
Kill Hero via gf_SpawnPlayerHeroa unit diesmentions it
PL - Activate Redeploy dialog button clickedmentions it
PL - Redeploy at PL dialog button clickedmentions it
PL - SITREP a unit is damagedmentions it
Place Sensor via gf_Chapter1Fearinventory changesmentions it
Platoon Leader SI chat "-SI"mentions it
Random Hero Init map startmentions it
Reload via gf_ReloadPlayerReload is usedmentions it
Sensors Timeout via gf_Chapter1Fearmentions it
Sniper - Prone Reload via gf_ReloadPlayera behavior changesmentions it
Thanatos Kills Event a unit diesmentions it