Weapons
| Weapon | Damage | Range | Period (s) | DPS | Notes |
|---|---|---|---|---|---|
| AA11 | 136 | 18 | 1.3 | 105 | +0–24 roll · ignores 2.5 armor · −20% vs Armored · −20% vs Mechanical · −40% vs Heroic · splash: 60% within 3 (15° cone) |
Damage is the direct hit, before the roll on top and the target's armor. The notes column carries what else the shot does, read from its effect tree: the roll, armor it bypasses, splash rings as a share of the damage within a radius, and damage on other branches such as an upgrade's rounds.
Lineage
Inherits from TemplateMOS
In the script
Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.
| Trigger | Fires when | Does |
|---|---|---|
AE - Emergency Shield Click via gf_AEEmergencyShield | dialog button clicked | mentions it |
AE - Emergency Shield F1 via gf_AEEmergencyShield | key pressed | mentions it |
Automatic Reload via gf_ReloadPlayer | unit started attack | mentions it |
Automatic Reload From Effect via gf_ReloadPlayer | an effect is used | mentions it |
Automatic Reload From Liquifier Discharge via gf_ReloadPlayer | inventory changes | mentions it |
Chapter 3 - Citius, Altius, Fortius via gf_TransitionChapter3Hull | mentions it | |
Chapter 3 - Love via gf_TransitionChapter3Hull | mentions it | |
Enter Mayor Escort via gf_Chapter2 | unit enters Mayor Escort | mentions it |
Escort Civilians End via gf_Chapter2 | every 0:05 | mentions it |
Escort Mayor Timeout via gf_Chapter2 | chained from another trigger | mentions it |
| Fireteam Vision | every 0:00 | mentions it |
| Hero Selection | a Rifleman is picked a Combat Medic is picked a Automatic Rifleman is picked a Flamethrower is picked a Cavalry Scout is picked a SFAAT is picked a Platoon Leader is picked a Javelin Gunner is picked a Combat Engineer is picked a SDM is picked a Cyborg is picked a Prototype is picked a Ghost is picked a Fire Support Specialist is picked a Grenadier is picked a Reaper is picked a Phoenix Medic is picked a Combat Walker is picked a Combat Walker2 is picked a Alligator is picked a Assault Engineer is picked a Sniper is picked a Robot is picked a Tank is picked a APC is picked | mentions it |
Kill Hero via gf_SpawnPlayerHero | a unit dies | mentions it |
| PL - Activate Redeploy | dialog button clicked | mentions it |
| PL - Redeploy at PL | dialog button clicked | mentions it |
| PL - SITREP | a unit is damaged | mentions it |
Place Sensor via gf_Chapter1Fear | inventory changes | mentions it |
| Platoon Leader SI | chat "-SI" | mentions it |
| Random Hero Init | map start | mentions it |
Reload via gf_ReloadPlayer | Reload is used | mentions it |
Sensors Timeout via gf_Chapter1Fear | mentions it | |
Sniper - Prone Reload via gf_ReloadPlayer | a behavior changes | mentions it |
| Thanatos Kills Event | a unit dies | mentions it |