Entities /

Police Officer

Abilities

Sprint

Toggles sprinting on and off. Sprinting increases movement speed by 1 for up to 8 seconds, which slowly drains off. Recovers over up to 15 seconds while not sprinting. "Double time!" The less points the sprint bar has, the less fast you run. For optimal long runs, don't sprint more than 2,5s, then wait for full sprint bar and use the jump during this non sprinting time.

Cooldown 1.5 s
Applies
  • Sprint
    • move speed +0.07 per stack (up to 16)

From the script: the command itself carries no effect; these are the behaviours the map script puts on you when it is used.

Reload

Reloads your weapon. Discards current rounds.

Cooldown 5 s
Removes Jammed

Jump

Jumps to the target location. Cannot jump up cliffs. Jumping down great heights can cause injury. Jumps can be used to quickly escape close undeads before they reach you. Or to move faster paired with the Sprint, but keep in mind that in this case, the cooldown will prevent it to be used in an emergency case.

Range 10
Applies

Weapons

WeaponDamageRangePeriod (s)DPSNotes
PoliceOfficerShotgun100121.567+0–12 roll · ignores 1 armor · −20% vs Armored · −20% vs Mechanical · −40% vs Heroic · splash: 50% within 0.2, 50% within 1 (90° cone)

Damage is the direct hit, before the roll on top and the target's armor. The notes column carries what else the shot does, read from its effect tree: the roll, armor it bypasses, splash rings as a share of the damage within a radius, and damage on other branches such as an upgrade's rounds.

Lineage

No parent — standalone definition.

In the script

Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.

TriggerFires whenDoes
Farmer Akma Death a unit diesspawns it
Farmer Akma Timeout spawns it
Invasion - Alien Scout destroyed a unit diesspawns it
Kill Lelantos Mission via gf_GameEndCinematicafaila unit diesspawns it
P Approach Commissioner via gf_PPoliceCheckpointunit enters TCP02spawns it
P Commissioner Timeout via gf_PPoliceCheckpointtimer missiontimer expiresspawns it
Police Patrols spawns it
TCP destroyed a unit is damagedspawns it
TCP Final Out spawns it
APC - Take Aboard Take Aboard is usedmentions it
Automatic Reload Mini unit started attackmentions it
Ch2 Mission 4 mentions it
Civilian healed Blood Transfusion is used
Blood Transfusion Mini is used
Nano Injection Mini is used
Nano Injection is used
Anabolic Performance Enhancement is used
Augmentation is used
Cognitive Enhancement is used
Pain Killer is used
Improved Anabolic Performance Enhancement is used
Improved Blood Transfusion is used
Improved Cognitive Enhancement is used
Improved Nano Injection is used
Improved Nano Injection2 is used
Improved Pain Killer is used
Nano Injection2 is used
Stimulants is used
Improved Stimulants is used
Field Aid is used
mentions it
Civilian killed a unit diesmentions it
Civilian killed - Infestation Level a unit diesmentions it
Defend Thalim mentions it
Engineers - Orders for Civilians an effect is usedmentions it
Evacuation Timeout mentions it
Guslani Order Loop every 0:05mentions it
Guslani Village Enter unit enters Village01mentions it
Infested - Overmind Dies - End a unit diesmentions it
Invasion - Guslani Order Loop every 0:05mentions it
Invasion - Guslani Village Enter unit enters Village01mentions it
Invasion - Unknown Engine Dies a unit diesmentions it
Magnetic Stabilizer Stun a unit is damagedmentions it
Magnetic Stabilizer Stun (improved) a unit is damagedmentions it
Sushi - Infection Done a behavior changesmentions it
Thalim Billboard Display at 0:05 game time
every 0:05
mentions it