Entities /

Raisuli

Weapons

WeaponDamageRangePeriod (s)DPSNotes
RaisuliClaws650.11.254+0–15 roll · ignores 1 armor · melee

Damage is the direct hit, before the roll on top and the target's armor. The notes column carries what else the shot does, read from its effect tree: the roll, armor it bypasses, splash rings as a share of the damage within a radius, and damage on other branches such as an upgrade's rounds.

Lineage

Inherits from Zergling (base game / dependency)

In the script

Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.

TriggerFires whenDoes
Defend Thalim spawns it
DS Last Stand spawns it
Enter Mayor Escort unit enters Mayor Escortspawns it
Escort Mayor Timeout chained from another triggerspawns it
Farmer Akma Approach unit rangespawns it
Farmer Akma Timeout spawns it
Game Start via gf_IniSurvivalModespawns it
Grave Digger spawns it
Infested - 10 min at 10:00 game timespawns it
Infested - 15 min at 15:00 game timespawns it
Infested - 20 min at 20:00 game timespawns it
Infested - 25 min at 25:00 game timespawns it
Infested - 30 min at 30:00 game timespawns it
Infested - 35 min at 35:00 game timespawns it
Infested - 5 min at 5:00 game timespawns it
Infested Silo Loop via gf_IniLelantosMissionevery 0:01spawns it
Ini Convoy spawns it
Patrol Loop via gf_PatrolEndevery 0:03spawns it
Patrol Unit Dies via gf_PatrolEnda unit diesspawns it
RA Facility End chained from another triggerspawns it
Survival 10 Min at 10:00 game timespawns it
Survival 20 Min at 20:00 game timespawns it
Survival 30 Min at 30:00 game timespawns it
Survival 40 Min at 40:00 game timespawns it
Undead Spawning Tier 1 at 1:30 game time
every 4:40
spawns it