Item effects
equipment Mechanical classes
- detects hidden units within 19
- move speed ×0.7(bio carriers only)
- sight +1
Lineage
Inherits from ITEM (base game / dependency)
In the script
Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.
| Trigger | Fires when | Does |
|---|---|---|
| Command -drop | chat "-drop" | spawns it |
| Game Start | spawns it | |
| Item Spawn 1 | every 6:20 at 0:30 game time | spawns it |
SD player hover via gf_GetIconFromItem | dialog button clicked | mentions it |