Repair
Repairs a friendly mechanical target. Repairs 15 life per 1.5 energy.
| Range | 2 |
| Vitals |
|
Repairs a friendly mechanical target. Repairs 15 life per 1.5 energy.
| Range | 2 |
| Vitals |
|
Inherits from Banshee
Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.
| Trigger | Fires when | Does |
|---|---|---|
| Change Team Color | a unit is created | spawns it |
| Ailments Vehicles | a unit is damaged | mentions it |
| Chapter 3 - Citius, Altius, Fortius | mentions it | |
| Chapter 3 - Love | mentions it | |
| Engineers - Bots Recall | Recalldummy is used | mentions it |
| Engineers - Repair Drone Destroyed | a unit dies | mentions it |
| Evacuation Player Enter | unit enters LZ Eagles unit enters LZ Lions unit enters LZ Nightstalker unit enters LZ Predator unit enters LZ Wolverine | mentions it |
| Infested - Move on Creep Ini - Humans | unit moves (anywhere) | mentions it |
| Player Leave AO | unit enters Exit4 | mentions it |
| Sushis Eaten | a behavior changes | mentions it |