Lineage
Inherits from MISSILE (base game / dependency)
In the script
Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.
| Trigger | Fires when | Does |
|---|---|---|
-cache via gf_RegularModesCreateaWeaponCache | chat "-cache" | mentions it |
| Convoy Leave | unit enters Exit2 | mentions it |
| Convoy Unit Dies | a unit dies | mentions it |
Destroyed City End via gf_RegularModesCreateaWeaponCache | chained from another trigger | mentions it |
Enter MEDEVAC Site via gf_RegularModesCreateaWeaponCache | unit enters LZ Predator unit enters LZ Wolverine | mentions it |
Game Start via gf_IniWeaponCaches | mentions it | |
Grave Digger Collect Sample Loop via gf_RegularModesCreateaWeaponCache | every 0:01 | mentions it |
Mayor House via gf_RegularModesCreateaWeaponCache | unit enters Mayors House | mentions it |
Place BDS via gf_RegularModesCreateaWeaponCache | inventory changes | mentions it |
Place Sensor via gf_RegularModesCreateaWeaponCache | inventory changes | mentions it |
Plague Vector End via gf_RegularModesCreateaWeaponCache | mentions it | |
Prologue - Place Sentry Gun via gf_RegularModesCreateaWeaponCache | inventory changes | mentions it |
| Rescue Survivor | unit enters City01 unit enters City02 | mentions it |
| Survivor Dies | a unit dies | mentions it |
TCP Final Out via gf_RegularModesCreateaWeaponCache | mentions it | |
Thresher Maw via gf_RegularModesCreateaWeaponCache | mentions it |