Entities /

Santa Walker

Abilities

Cyclone Missiles

Fires a barrage of rockets at the target area, dealing 100 damage per rocket. Explosives hurt allies.

Cooldown 10 s shared
Cast 0.7 s
Range 32
Damage 3 × 100 = 300 total
Bonus −50% vs Heroic
Splash full damage2
Splash 20% damage3.5

Friendly fire: the area damage also hits allies.

Weapons

WeaponDamageRangePeriod (s)DPSNotes
BattleWalkerIncendiaryRounds40190.1400+0–8 roll · ignores 1 armor · −20% vs Armored · −20% vs Mechanical · −40% vs Heroic · splash: 30% within 4 (15° cone) · Incendiary Round: move speed ×0.8 — 0.45s

Damage is the direct hit, before the roll on top and the target's armor. The notes column carries what else the shot does, read from its effect tree: the roll, armor it bypasses, splash rings as a share of the damage within a radius, and damage on other branches such as an upgrade's rounds.

Lineage

No parent — standalone definition.