Entities /

Improved Scope

Item effects

equipment charges 1/1 14 classes
  • sight +1.5
  • weapon range +2.5
Scopes

Lineage

Inherits from ITEM (base game / dependency)

In the script

Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.

TriggerFires whenDoes
Assault Engineer - Craft Craft is usedspawns it
Unit Death with Scope Equiped (improved) a behavior changesspawns it
SD player hover via gf_GetIconFromItemdialog button clickedmentions it