Weapons
| Weapon | Damage | Range | Period (s) | DPS | Notes |
|---|---|---|---|---|---|
| ThanatosClaws | 55 | 1 | 1 | 55 | +0–10 roll · ignores 1 armor · splash: 100% within 1 (90° cone), 50% within 2 (90° cone) |
Damage is the direct hit, before the roll on top and the target's armor. The notes column carries what else the shot does, read from its effect tree: the roll, armor it bypasses, splash rings as a share of the damage within a radius, and damage on other branches such as an upgrade's rounds.
Lineage
Inherits from Zergling (base game / dependency)
In the script
Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.
| Trigger | Fires when | Does |
|---|---|---|
| Thanatos | spawns it | |
| Thanatos Attack | unit attacked | mentions it |
| Thanatos Dies Event | a unit dies | mentions it |
| Thanatos Kills Event | a unit dies | mentions it |
| Thanatos Loop | unit moves (anywhere) | mentions it |
| Thanatos Pull Event | Thanatos Pull is used | mentions it |