Reload
Reloads your weapon. Discards current rounds.
| Cooldown | 5 s |
| Removes | |
Reloads your weapon. Discards current rounds.
| Cooldown | 5 s |
| Removes | |
Heals 35 hp over 10 seconds, and heals minor lacerations.
| Cooldown | 40 s shared |
| Applies |
|
| Removes | |
| Weapon | Damage | Range | Period (s) | DPS | Notes |
|---|---|---|---|---|---|
| TychusCommandoChaingun | 62 | 12 | 0.2 | 310 | ignores 1 armor · splash: 30% within 4 (15° cone) |
Damage is the direct hit, before the roll on top and the target's armor. The notes column carries what else the shot does, read from its effect tree: the roll, armor it bypasses, splash rings as a share of the damage within a radius, and damage on other branches such as an upgrade's rounds.
No parent — standalone definition.
Every trigger of the map's script that names this unit, read from the Galaxy source: what makes the trigger fire and what it does with the unit. Names link to the mission flow graph when the trigger is part of it.
| Trigger | Fires when | Does |
|---|---|---|
| Tychus - Ini | at 3:20 game time | spawns it |
| Tychus - Grenade | a unit is damaged | mentions it |