Triggers /

Alligator

AO Thalim

These triggers name no place on the map: they fire on time, on a unit, or anywhere.

mechanic 13 triggers
How the script runs it The chain of 13 triggers Which arms which, what loops, what pays and what shuts down, on a canvas of its own.
Trigger by trigger

Learn Ghost Skills and ISR player action

  • Fires when Learn Abilities Ghost is used
  • message "ISR online"

Activate ISR player action

  • Fires when ISRdummy2 is used, or ISRdummy is used, once armed
  • message "ISR recon activated."

Ghost Attack other

  • Fires when unit started attack

Ghost - ISM 19C player action

  • Fires when a behavior changes, or a behavior changes, or a behavior changes, or a behavior changes, or a behavior changes

Alligator LK19 - Land player action

  • Fires when Land2 is used

Alligator LK19 - Lift player action

  • Fires when Lift2 is used

Alligator Order Targets Item player action

  • Fires when unit order

Alligator - Moving On player action

  • Fires when a behavior changes

Alligator - Moving Off player action

  • Fires when a behavior changes

Alligator - Jets Fuel Control player action

  • Fires when Jet is used

Alligator LK19 - Nuclear Rocket player action

  • Fires when Nuclear Rocket is used
  • Pings the map
  • Creates Banshee,Nuclear Rocket Indicator

Alligator LK19 - Camera Shake Nuclear Rocket player action

  • Fires when an effect is used

Alligator LK19 - Learn ISR player action

  • Fires when a behavior changes
  • message "ISR online"

Read from the map's trigger script. How the triggers were grouped and typed is written in the extractor; a grouping that reads wrong is worth saying so. Every named region of the AO is on the Map.