Triggers /

Call Fire

AO Thalim

These triggers name no place on the map: they fire on time, on a unit, or anywhere.

mechanic 2 triggers
How the script runs it The chain of 2 triggers Which arms which, what loops, what pays and what shuts down, on a canvas of its own.
Trigger by trigger

Call For Fire player action

  • Fires when Call For Fire PL is used, or Call For Fire CS is used, or Call For Fire FSS is used
  • message "Shells:"
  • message "Shells remaining:"
  • message "Radius:"
  • message "Interval:"
  • message "Distribution: Circular"
  • message "Distribution:"
  • ping "Fire Mission"
  • message "[%1%] [%2%] targeted a point outside the AO and could not be fired."
  • Creates Call For Fire Warning Ally,Call For Fire Warning Ally Direction

Call For Fire Aspectus player action

  • Fires when Call For Fire Aspectus is used
  • ping "Fire Mission"
  • Creates Call For Fire Warning

Read from the map's trigger script. How the triggers were grouped and typed is written in the extractor; a grouping that reads wrong is worth saying so. Every named region of the AO is on the Map.