Triggers /

Crewmember extracted

  • region the script names

Regions and points are the ones the triggers name; units are the map's own placed objects. All read from the map file. Point at a marker for what it is. Drag to pan, scroll or double-click to zoom.

mission 8 triggers· up to 15 XP
Armed by Game Start,P Enter Police TCP (unit enters TCP01),P Police TCP Timeout (timer missiontimer expires)
How the script runs it The chain of 8 triggers Which arms which, what loops, what pays and what shuts down, on a canvas of its own.
Trigger by trigger

PMC Use Abil player action

  • Fires when Ground Flare Item is used, or Flare Gun Item is used

Squad Loop loop

  • Fires when every 0:14, once armed
  • ping "Phantom Crew"

Squad Contact other

  • Fires when unit attacked, once armed
  • Starts a timer pMCAlertTimer, 1:00

PMC Alert Expire scheduled

  • Fires when timer pMCAlertTimer expires, once armed

PMC Periodic Spawn loop

  • Fires when every 3:10, once armed

P Enter Phantom LZ enter region

  • Fires when unit enters LZ Eagles, or unit enters LZ Lions, or unit enters LZ Nightstalker, or unit enters LZ Predator, or unit enters LZ Wolverine, once armed
  • mission text "Ravensword: The RA has reached the crew first! Kill them before they escape!"
  • objective "Kill the phantom crew"
  • objective "The RA has reached the phantom crew. Eliminate them."
  • mission text "Ravensword: Good, now bring them to an extraction point."
  • objective "Escort the crew safely to extraction"
  • objective "The crew must be safely escorted to extraction for interrogation."
  • ping "Crew Extraction"
  • Places TCP Spawn 1, TCP Spawn 2, TCP Spawn 3, TCP Spawn 4, LZ Eagles, LZ Lions, LZ Nightstalker, LZ Predator, LZ Wolverine

P Kill Crew fail

  • Fires when a unit dies, once armed
  • +9 XP Crewmember killed
  • −2 XP Crewmember killed

P Extract Crew fail

  • Fires when unit enters TCP Spawn 1, or unit enters TCP Spawn 2, or unit enters TCP Spawn 3, or unit enters TCP Spawn 4, once armed
  • +15 XP Crewmember extracted
  • −3 XP Crewmember extracted
  • Places TCP Spawn 1, TCP Spawn 2, TCP Spawn 3, TCP Spawn 4

Read from the map's trigger script. How the triggers were grouped and typed is written in the extractor; a grouping that reads wrong is worth saying so. Every named region of the AO is on the Map.