Triggers /

Debris

  • pre-placed unit

Regions and points are the ones the triggers name; units are the map's own placed objects. All read from the map file. Point at a marker for what it is. Drag to pan, scroll or double-click to zoom.

event 1 trigger
How the script runs it The chain of 1 trigger Which arms which, what loops, what pays and what shuts down, on a canvas of its own.
Trigger by trigger

Remove Debris scheduled

  • Fires when at 2:00 game time
  • message "Removing debris"

Read from the map's trigger script. How the triggers were grouped and typed is written in the extractor; a grouping that reads wrong is worth saying so. Every named region of the AO is on the Map.