Triggers /

Find Gift

  • region the script names

Regions and points are the ones the triggers name; units are the map's own placed objects. All read from the map file. Point at a marker for what it is. Drag to pan, scroll or double-click to zoom.

mission 2 triggers· up to 100 XP
How the script runs it The chain of 2 triggers Which arms which, what loops, what pays and what shuts down, on a canvas of its own.
Trigger by trigger

Find Gift success

  • Fires when unit enters Gift1, or unit enters Gift2, or unit enters Gift3, once armed
  • Pings the map
  • +100 XP Gift found.
  • Places Gift1, Gift2, Gift3

Find Gift - Alligator success

  • Fires when a behavior changes, once armed
  • Pings the map
  • +100 XP Gift found.

Read from the map's trigger script. How the triggers were grouped and typed is written in the extractor; a grouping that reads wrong is worth saying so. Every named region of the AO is on the Map.