Triggers /

Mayor

  • region the script names
  • point the script names
  • pre-placed unit
  • unit the script creates here, by its icon when it has one

Regions and points are the ones the triggers name; units are the map's own placed objects. All read from the map file. Point at a marker for what it is. Drag to pan, scroll or double-click to zoom.

mission 3 triggers· up to 30 XP
Armed by Game Start
Units in play Mayor Mayor
How the script runs it The chain of 3 triggers Which arms which, what loops, what pays and what shuts down, on a canvas of its own.
Trigger by trigger

Mayor Gate enter region

  • Fires when unit enters MayorGate, once armed
  • mission text "Intercom: Who are you?"
  • mission text "Soldier: This is the UT Army. We're here to talk about recent activity in your city."
  • mission text "Intercom: About time you showed up! Come on I'll buzz you in."
  • ping "Mayor"
  • Creates Mayor
  • Places Mayors House, MayorGate

Mayor House success

  • Fires when unit enters Mayors House, once armed
  • mission text "Mayor: Welcome to my city, I could really use the help!"
  • mission text "Soldier: What's your situation?"
  • mission text "Mayor: AO Dasdan, east of here, has an outbreak and I'm afraid it's spilling into my populous. It's getting out of hand for my police force."
  • mission text "Soldier: We'll do everything we can. First we -"
  • mission text "Ravensword: ISR has picked up a small force of hostiles moving in on the mayor's manor."
  • mission text "Soldier: Set up security! Don't let them touch the mayor!"
  • mission text "Mayor: Welcome to my city. I appreciate you coming here. We have much work to do."
  • mission text "Soldier: Just doing our part. We've recieved reports of a minor outbreak in this area. Do you know the source?"
  • mission text "Mayor: The source? Everywhere. Unfortunately, it's not that simple. Jafahn, a few miles east of here, is rampant. The problem is my people don't want to come in if they're infected."
  • mission text "Soldier: What have you done to control it?"
  • mission text "Mayor: The police have been conducting patrols and TCPs. They aren't enough, however, and the problem is getting worse."
  • mission text "Soldier: Is there anywhere you want us to start with?"
  • mission text "Mayor: The chief of police said he's having trouble monitoring the city and controlling the squirters."
  • mission text "Soldier: Thank you for your time mayor, we'll do our best."
  • +10 XP KLE completed.
  • +10 XP KLE completed.
  • +30 XP Mayor survived
  • Places Mayors House

Mayor Timeout fail

  • mission text "Soldier: We need to move on to the next objective."
  • −12 XP KLE not conducted.
  • Creates Mayor
  • Places Mayors House

Read from the map's trigger script. How the triggers were grouped and typed is written in the extractor; a grouping that reads wrong is worth saying so. Every named region of the AO is on the Map.