Triggers /

Ping Status Define Type

AO Thalim

These triggers name no place on the map: they fire on time, on a unit, or anywhere.

event 8 triggers
Units in play Save pings
How the script runs it The chain of 8 triggers Which arms which, what loops, what pays and what shuts down, on a canvas of its own.
Trigger by trigger

Ping an Unit/Item other

  • Fires when ping
  • message ": ( ) designated."
  • message ": designated."
  • over the unit "( )"

Ini Ping with Status scheduled

  • Fires when at 0:05 game time

Ping Status - Define Type Defend (E) other

  • Fires when key pressed
  • message "Defend ping On."

Ping Status - Define Type Retreat (R) other

  • Fires when key pressed
  • message "Retreat ping On."

Ping Status - Define Type Attack (Q) other

  • Fires when key pressed
  • message "Attack ping On."

Ping Status - Define Type OnMyWay (W) other

  • Fires when key pressed
  • message "On my way ping On."

Ping Status - Define Type Default (P) other

  • Fires when key pressed
  • message "Default ping Restored."

Ping with Status other

  • Fires when ping
  • Pings the map ×4
  • Creates Ping UARDefend,Ping UARRetreat,Ping UARAttack,Ping UAROn My Way

Read from the map's trigger script. How the triggers were grouped and typed is written in the extractor; a grouping that reads wrong is worth saying so. Every named region of the AO is on the Map.