- region the script names
Regions and points are the ones the triggers name; units are the map's own placed objects. All read from the map file. Point at a marker for what it is. Drag to pan, scroll or double-click to zoom.
How the script runs it The chain of 6 triggers Which arms which, what loops, what pays and what shuts down, on a canvas of its own.
Trigger by trigger
Tutorial Skipped player action
- Fires when dialog button clicked
Tutorial Launched player action
- Fires when dialog button clicked
- message "has launch the tutorial."
- Places Tutorial Camp, Motorpool2
Tutorial Kill Zombies Training Camp enter region
- Fires when unit enters Tutorial Camp, once armed
- Places Tutorial Camp
Tutorial 1 player action
- Fires when dialog button clicked
Tutorial 2 player action
- Fires when unit order, or unit order, once armed
Read from the map's trigger script. How the triggers were grouped and typed is written in the extractor; a grouping that reads wrong is worth saying so. Every named region of the AO is on the Map.