Triggers /

Unlock ranks

AO Thalim

These triggers name no place on the map: they fire on time, on a unit, or anywhere.

mission 5 triggers
How the script runs it The chain of 5 triggers Which arms which, what loops, what pays and what shuts down, on a canvas of its own.
Trigger by trigger

Combat Walker Kills with Rockets other

  • Fires when a unit is damaged, once armed
  • objective "Kill 500 undeads with Rockets ( ) (Walker only)"
  • message "UT Army : An ally has been killed, undeads to kill in addition."
  • objective "Kill 100 undeads with Rockets ( ) (Walker only)"
  • objective "Kill 500 undeads with Rockets (still ) (Walker only)"
  • objective "Kill 100 undeads with Rockets (still ) (Walker only)"
  • message "UT Army : Your Combat Walkers will now be equipped by mounted Flare Guns."

Learn Rockets (free aim) player action

  • Fires when Learn Abilities Combat Walker is used

Walker - Unlock ranks player action

  • Fires when chat "-unlockCW"
  • message "UT Army : Your Combat Walkers will now be equipped with an integrated Motion Sensor."

Alligator - Unlock ranks player action

  • Fires when chat "-unlockA"
  • message "UT Army : Your Alligators LK19 will now be equipped with an Enhanced Weaponry."
  • message "UT Army : Your Alligators LK19 will now be equipped with an Auxiliary Generator."
  • message "UT Army : Your Alligators LK19 will now be equipped with a Reconfigured Energy System."
  • message "UT Army : Your Alligators LK19 will now be equipped with Improved Rockets."

Predator - Unlock ranks player action

  • Fires when chat "-unlockP"

Read from the map's trigger script. How the triggers were grouped and typed is written in the extractor; a grouping that reads wrong is worth saying so. Every named region of the AO is on the Map.