Triggers /

Casualty MEDEVACed

  • region the script names
  • point the script names
  • unit the script creates here, by its icon when it has one

Regions and points are the ones the triggers name; units are the map's own placed objects. All read from the map file. Point at a marker for what it is. Drag to pan, scroll or double-click to zoom.

mission 4 triggers· up to 30 XP
Armed by Patrol Loop (every 0:03),Patrol Unit Dies (a unit dies),Commander Dies (a unit dies)
Units in play M EDEVAC Colonist Ship Flying
How the script runs it The chain of 4 triggers Which arms which, what loops, what pays and what shuts down, on a canvas of its own.
Trigger by trigger

Dasdan Casualties other

  • mission text "Saber 7: Outlaw 6 this is Saber 7. We're experiencing increasing levels of activity, and the MEDEVAC status for our AO is red. Requesting to hand over our casualties to you for MEDEVAC."
  • mission text "Outlaw 6: Roger, we can handle it."
  • mission text "Saber 7: We'll drop them off at the east TCP. Thank you, god speed."
  • objective "MEDEVAC Casualties"
  • objective "The Saber AO has extremely high levels of activity, and their MEDEVAC status is red. They are handing over their casualties at the eastern TCP. Retrieve them and bring them to the MEDEVAC."
  • ping "Casualties"
  • mission text "Pilot: I don't have a lot of fuel. You need to get those casualties here as soon as possible!"
  • message "Ravensword: A Hive Mind has been detected in the crops. Kill it before it becomes problematic."
  • Creates Casualty,Colonist Ship Flying,Swarm Host,Swarm Host,Swarm Host
  • Places Exit2, LZ Wolverine, LZ Predator

Pick Up Casualty player action

  • Fires when inventory changes, once armed
  • ping "MEDEVAC"

MEDEVAC Time Expired fail

  • −12 XP Casualties not MEDEVACed
  • Places East

Enter MEDEVAC Site success

  • Fires when unit enters LZ Predator, or unit enters LZ Wolverine, once armed
  • +30 XP Casualty MEDEVACed
  • +30 XP Speed bonus 2 : 1 min remaining
  • +15 XP Speed bonus 1 : 30s remaining
  • Places East, LZ Predator, LZ Wolverine

Read from the map's trigger script. How the triggers were grouped and typed is written in the extractor; a grouping that reads wrong is worth saying so. Every named region of the AO is on the Map.