Triggers /

P - Convoy Raid

  • region the script names

Regions and points are the ones the triggers name; units are the map's own placed objects. All read from the map file. Point at a marker for what it is. Drag to pan, scroll or double-click to zoom.

mission 3 triggers· up to 80 XP
Armed by P Kill Crew (a unit dies),P Extract Crew (unit enters TCP Spawn 1)
How the script runs it The chain of 3 triggers Which arms which, what loops, what pays and what shuts down, on a canvas of its own.
Trigger by trigger

P Convoy Raid Loop loop

  • Fires when every 0:04, once armed

P Convoy Raid Leave fail

  • Fires when unit enters Exit1, or unit enters Exit2, or unit enters Exit3, or unit enters Exit4, once armed
  • +80 XP Ignis destroyed
  • −7 XP Vehicle proceeded safely
  • Places Exit1, Exit2, Exit3, Exit4

P Convoy Raid Dies success

  • Fires when a unit dies, once armed
  • +20 XP Vehicle destroyed
  • +80 XP Ignis destroyed

Read from the map's trigger script. How the triggers were grouped and typed is written in the extractor; a grouping that reads wrong is worth saying so. Every named region of the AO is on the Map.