Triggers /

PMC

AO Thalim

These triggers name no place on the map: they fire on time, on a unit, or anywhere.

world 4 triggers
Armed by Game Start,P Approach Commissioner (unit enters TCP02),P Commissioner Timeout (timer missiontimer expires)
How the script runs it The chain of 4 triggers Which arms which, what loops, what pays and what shuts down, on a canvas of its own.
Trigger by trigger

PMC+ - Cyborg under attacked other

  • Fires when unit attacked2

PMC+ - Undead Cyborg Dies unit dies

  • Fires when a unit dies
  • Creates Hopper

PMC+ - Periodic Reinforcements loop

  • Fires when every 5:00, once armed

PMC First Contact other

  • Fires when unit attacked, once armed
  • mission text "Soldier: Contact! I'm taking fire!"
  • mission text "Outlaw 6: Ravensword Main, I've got contact with a PMC."
  • mission text "Ravensword Main: Roger. Check their uniform - are there any indicators of the PMC?"
  • mission text "Outlaw 6: Rock Avalanche."
  • mission text "Ravensword Main: Roger, out."

Read from the map's trigger script. How the triggers were grouped and typed is written in the extractor; a grouping that reads wrong is worth saying so. Every named region of the AO is on the Map.