Triggers /

Buck

  • region the script names
  • unit the script creates here, by its icon when it has one

Regions and points are the ones the triggers name; units are the map's own placed objects. All read from the map file. Point at a marker for what it is. Drag to pan, scroll or double-click to zoom.

mission 3 triggers· up to 137 XP
Waits for Set Mode to set pmc
Units in play Buck Buck Deny
How the script runs it The chain of 3 triggers Which arms which, what loops, what pays and what shuts down, on a canvas of its own.
Trigger by trigger

Buck Moves loop

  • Fires when every 0:20, once armed
  • Places Weapon Cache Spawn2

Buck Dies success

  • Fires when a unit dies
  • +137 XP Buck bucked

Read from the map's trigger script. How the triggers were grouped and typed is written in the extractor; a grouping that reads wrong is worth saying so. Every named region of the AO is on the Map.